Cover of New opportunities for artistic practice in virtual worlds

Book 2015

New opportunities for artistic practice in virtual worlds

Publisher
Information Science Reference, an imprint of IGI Global
Language
English
Published
2015
  • Computer animation
  • Computer art
  • Second Life (Game)
  • Virtual reality
  • Video games
  • Machinima films

"This book provides a coherent account of artistic practices in virtual worlds and considers the contribution the Second Life platform has made in a historical, theoretical, and critical context within the fields of art and technology"--