Book 2008
How to Make Real Money in Second Life®
- Publisher
- McGraw-Hill
- Language
- English
- Published
- 2008
- Computer simulation
- Community development
- Simulation games
- Business
- Second Life (Game)
- Nonfiction
SIGN ON. SAY HELLO.START MAKING MONEY.With a population in the millions and a monthly growth rate of 20 percent, Second Life® is a virtual 3-D world bursting with opportunities in areas like real estate, legal practice, and marketing, corporate connections, and people just like you. This all-in-one guide will show you, step by step, how to use Second Life as an alternative marketplace. Learn how to:Create a cool avatar and connect with residentsAdapt your business for the virtual environmentPlay for profit-and bring your dreams to life